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Set how far it steps each frame.
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Set how far it steps each frame.
Why not 100%?
Penalties: none this run
Every number so far was handed to you: frameNumber counted, mouseX followed your pointer. This one is yours. var x = 0 makes it, and x = x + 6 takes what x is, adds 6, and makes that the new x.
Set how far it steps each frame.
Set how far it steps each frame.
Set how far it steps each frame.